ScienceFX — Changelog ===================== All notable changes to the product are documented in this file. ------------------------------------------------------------------------ [v1.0] — First release (Windows) -------------------------------- First public release of ScienceFX, a procedural plug-in for Adobe After Effects developed by Analemma Labs. Windows only; CPU-bound rendering; 8/16/32-bpc color support. What's new - Core procedural engine — CPU-based procedural rendering engine for kaleidoscopic and generative graphics. - Pattern and Mirror — banks of patterns (Geometric and Mathematical) and symmetries (Classic and Advanced Mirrors), with two-level selection (group + bank). - Per-module Reset — a dedicated local reset button for each creative module, to return only that module to its defaults. - Master Evolution — global animation control over time (Evolution Mode, Master Evolution, Evolution Amount). - Global Color — final color grading with Off/Duotone/Heat/Electric/Solar modes, 32-bpc compatible. - Audio Reactor — modulation of the graphics based on audio, with Off / Test Pulse / Driver modes and macro Audio Routing (Glow, Cymatics, Plasma, Structure, Energy, All, Custom Matrix). - AEGP Companion (ScienceFXAudioCompanion.aex) — separate plug-in that bakes the audio envelope (comp mix) onto the Beat Driver parameter, with auto-trim and bake profiles (Balanced, Punchy, Smooth, Minimal Keys). - Custom Matrix — 4 mapping slots (Map 1–4) with Target and Depth, over a list of 30 targets, active with Audio Routing = Custom Matrix. - 32-bpc support — correct rendering at 8, 16 and 32 bits per channel (including 32-bpc float mode). - Windows-only — this release is available exclusively for Windows. Notes - Compatibility: ScienceFX v1.0 is compatible with Adobe After Effects 2022 and later on Windows. Internal tests were performed with After Effects 2022, 2023, 2024 and 2026 on Windows 10 and Windows 11. - CPU-bound procedural rendering: high CPU/RAM usage during preview and render (expected); low CPU at idle. - No GPU acceleration. - No macOS build in this version.